Finally, even after you defeat the boss, you still need to kill the giant snake that's guarding Akemi by hooking a stalactite and pulling it down onto the snake. If you don't realise what you need to do, you can waste too much time and become unable to defeat the boss within the time limit. The thing is that until you steal all the keys, you can't damage the boss beyond a certain point. To save Akemi, you need to steal three keys from the boss using attacks targeted at the head, torso and legs. For starters, she's a Time-Limit Boss, as Akemi is slowly dying of poison and you need to defeat the boss to get the antidote to her. That One Boss: The fourth boss, The Snake Charmer.Tear Jerker: Akemi's sudden death at the hands of Ginbei, though Kurenai does kill him later.Naturally, platforming levels are a real headache. To make matters worse, your dash is canceled if you so much as change directions. Not only does it sound vague and imprecise, the requirement for a successful wall run is a good dash. Scrappy Mechanic: The dash function is done by pressing forward long enough.This comes so sudden, it catches many players off-guard. Player Punch: Akemi, who has been supporting you all this time without the slightest of hesitation, and whom you need to save several times in the past, is coldly gunned down in a blatant betrayal by the architect of the superweapon whom you're supposed to be saving.Narm: "MY LEGS!" Said if you cut off an enemy's legs with your attack.Despite that he still tries to beg to Kurenai for forgiveness and when she was off guard he pulls out a dagger in attempt to kill her, which fails and Kurenai kills him in retaliation and revenge.
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